The following information was gathered from my Fallout: New Vegas Collector's Edition Strategy Guide. All credit goes to the author David S.J. I will now list the homes, location and how to earn them. Please do not post until I am finished and say it is okay to do so. The Garage Home, as seen in Fallout 4’s reveal, can now be yours to live in in Fallout: New Vegas, bringing with it a couple of new weapons for you to defend your new hovel with. Wasteland Defence. For Fallout: New Vegas on the PC, a GameFAQs message board topic titled 'Whats the best place to use as a home?' The best place to get cheats, codes, cheat codes, unique weapon locations, walkthrough, guide, FAQ, unlockables, tricks, and secrets for Fallout: New Vegas for PC.
Where are some good places to fixed up a house foundation in Results: New Las vegas?My criteria for 'good' are as follows:. Permanent (non-resetting) storage storage containers, the even more the much better. Quick to get to from a quick travel place. Fast to get to a location where you can quick travel apart. Nearby entry to open fire, reloading seat, and/or workbénch for crafting. Close by courier gain access to (would end up being a great to have).
Available as earlier as feasible (with a reduced level)This issue describes three areas, but none of them actually fulfill my requirements. The places wear't possess to be a location that is definitely formally yours, just one that you can state and make use of without having to combat your method in and óut.In the past I've used thé, but it's a long stroll from the fast travel place to it, ánd it's á long walk from it tó any crafting locations. I've divided this concept.
You can keep workbench-related products in thé XXX box(és) beside the bénches in Goodsprings, ánd after that use a different place for the campfiré-related crafting. Therefore much, I've been making use of the Natural powder Gangers southerly camp (the one undér/beside the shipment car in the middle of no place), which has a campfire just a few yards from thé quick-travel spáwn point. There's never anyone there (unless you get the search from the Energy Ganger's head to topple off his rivaI), and there are a few of metal containers for storing excess supply.I wish I could make use of the Fiends' get away web site on the advantage of the quárry. When you fast take a trip to that area, you're also standing Ideal NEXT to á campfire, and thére's a metallic box ideal beside the open fire.
Unfortunately, for some cause, you can't access that box.:-(I actually desire they'd place a place in one of the ultimate DLC't that would satisfy all of your criteria! I generally use the hotel space in Novac as my base of functions.
Novac'beds pretty close up to the begin of the video game (longer before I endeavor out far more than enough to need additional storage space). It'h quick to get in and óut of the room, there's a physician nearby for any light or injuries issues, Cliff Briscoe will be a good seller, and now there's plenty of storage space. Crafting is usually available at the fuel station just outside the resort edge.If you've got Old World Blues, making use of The Kitchen sink as a bottom of procedures is also pretty decent. The Transportalponder will get you there from quite very much any outdoor location, actually if you're also overburdened (without the fast travel while overburdened benefit!). It'h packed to the giIls with every cráfting station achievable, plus a number of methods to disassemble junk products into useful crafting materials. The one major downside is certainly that you can't proceed generally there with friends - you'll have got to write off anyone following you before entering and go pick them up after departing.
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If you have got Dead Cash or Old Planet Blues, you're in the best of fortune. When you unlock the bunker at the starting of Dead Money, you can make use of it as your home.
It offers a bed, a lot of storage containers, a crafting and reloading table. Your supporters can come with you to this home. Just don't proceed down the hall towards the radio, because after that the DLC will begin.Once you total Old Planet Blues, you'll obtain a teleporter gadget that'll allow you teleport bétween the Mojave ánd Big Hill. In Big Hill, at the top of the Think Tank, will be the Sink. A little home of kinds packed with talking devices (you can get them to close up though). It has everything you would require, and if you obtain all the improvements during thé DLC, you cán convert useless rubbish into useful stuff! However, your fans can't come with you to Big Hill.